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Development Team’s Responses to Your 03/27 Update Comments and Questions
Masters of the Book, This is Kim Young-mo, the director of ASTRA: Knights of Veda. The development team is here to answer the feedback and questions you, our Masters of the Book, have shared. 1. White Hell’s final in-game design and illustration seem quite different from other Knights of Veda, is there a reason for this? The game character illustrations for the Knights of Veda are all handled internally by the development team, however, summoning illustrations are handled by a different entity due to scheduling reasons and thus there may be slight stylistic differences. Since ASTRA: Knights of Veda has a distinct identity art-style and mood wise, we strive to ensure stylistic consistency with our art through a review process. We acknowledge however that we should have paid more attention to our First Anniversary Knight, White Hell. We sincerely apologize for this and will improve our quality control going forward. 2. Clearing Mythic Promotion missions is inconvenient due to Sweeping not counting for event progress in addition to some content having entry restrictions. Are there any plans to make improvements to ease this? We have received feedback related to this, a very specific pain point is on missions related to Portrait of Thierry. To address this, we plan to introduce an option to play from Floor 36 in addition to a full sweep feature. We sincerely apologize for implementing updates without thorough review, and we will continue improving these aspects of the game. 3. Will all Legendary (5★) weapons, aside from the Exclusive Weapons, be upgraded to Mythic (6★)? Due to an increase in the gap between each weapon’s performance, we are planning to introduce Mythic Promotion for all weapons, not just the exclusive ones. We are planning to introduce this update in May, with more details to be announced through the Update Roadmap. 4. Radiance as a currency is too scarce, are there any plans to introduce more ways to obtain them? We plan to increase Radiance rewards during the Battlefield of the War Gods refresh planned for April. More details will be provided, specifically related to the ways Radiance is obtained, through the Update Roadmap. 5. The Knight’s Robes introduced in this update has been underwhelming so far. Can you give us hints on what will be the next ones? We plan to introduce a specific theme of Knight’s Robes around June~July, specifically focused on swimwear. We hope this will be of interest to all our Masters of the Book. More details will be provided, maybe even a sneak peek of the actual design, through the Update Roadmap. 6. We expected a new Adventure Zone and Story for the 1st Anniversary, if not on this update, when will they be released? We are currently modifying our internal processes to make sure we have constant and high quality story updates for everyone. We sincerely apologize if our content release schedule did not meet the Masters of the Book’s expectations. We can announce however that the next story update alongside new Adventure Zones will be introduced on the July Summer Update. Similarly with the other announced content, we will be releasing more information about this on the Update Roadmap for April to August 2025, which we plan to release soon. We will do our best to meet the expectations of our Masters of the Book. ※ The information stated was provided to help our Masters of the Book understand our upcoming content schedule. More precise details will be given regarding content names and specifics through the patch notes. Thank You.
25.04.02
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A Letter from the Director about Veda's 1st Anniversary Starlit Carnival
Masters of the Book, This is Kim Young-mo, the director of ASTRA: Knights of Veda. In this Director’s Note, rather than answering questions, I would like to introduce some key features that we’ll be introducing with the upcoming First Anniversary Update. Before that however, we would like to express our sincerest thanks to all Masters of the Book who have been with us for the past year. There have been many trials and errors since we launched the game last year, but thanks to your support, we have continued braving these challenges and improving step-by-step. With the coming Veda's 1st Anniversary Starlit Carnival, we promise to further develop the game in the direction that you, our dear Masters of the book, desire. 1. “White Hell” finally arrives One of the most iconic characters from “Dragon Blaze” is finally making its way to “ASTRA: Knights of Veda!” “White Hell” will be the third Dual-Attribute Knight of Veda with the Lightning and Light attributes and wielding a Staff. We’ve made sure she meets everyone’s expectations in terms of power and utility, she’ll be shining and electrifying her way through the competition once she’s added to the game on the 03/27 Update. 2. Legendary (5★) Knights of Veda and Exclusive Weapons can now be upgraded to Mythic (6★)! As mentioned in the Director’s Live Broadcast, Mythic Promotions are not obtained through Summons but are obtained by completing designated missions for each Knight of Veda or weapon. In addition, you don’t need to have your 5★ Knight or Weapon be at Fate or Refinement Level 7 to be able to promote them to Mythic Upon Mythic Promotion, not only will base stats improve significantly, but you will also gain a powerful Mythic Skill that are specially designed to enhance performance in various types of content 3. Change your Knight of Veda’s appearance with “Knight's Robe!” The long-awaited skin system for ASTRA: Knights of Veda will be released and called “Knight's Robe.” Equipping these Knight's Robe will not just change the Knights’ appearance but will also include different skill effects! As part of the 1st Anniversary Update, we’ll then be releasing a special Knight's Robe for White Hell, after which we will gradually release Knight’s Attire for the other Knights, so please look forward to it! 4. Clear the new “Snow White's Frosty Dream” content to obtain “White Hell!” The new “Snow White's Frosty Dream” content will be introduced in this coming update and will feature both a “Story Mode” and a “Challenge Mode.” In Story Mode, you will be using the new Knight of Veda “White Hell” alongside various allies you will meet as the story progresses. Upon clearing Story Mode, you will be able to obtain “White Hell” herself as a reward! In addition, “Challenge Mode” will now also be available, allowing you to use any Knights of Veda you wish to take on the various challenges and earn rewards while doing so. 5. Join forces with your Guild as you attempt to defeat the “Ancient Giant” in this new Guild-based content. Following a long slumber after the Great Battle in ancient times, the “Ancient Giant” has finally awakened. Available only on weekends, the “Ancient Giant” is a Guild-based content where you can challenge “Ira the Giant”, who will be assigned a different attribute each week. You will earn points based on damage dealt to “Ira the Giant,” with the total Guild score being the total damage dealt by the members of a Guild, who will then be ranked in a leaderboard alongside other Guilds. Since this content is Guild-based, we recommend joining a Guild if you haven’t already, so you can participate and enjoy the challenge! 6. Craft special “Mythic Gems” that can have two unique stats! Since the game’s launch, the Gem system has remained unchanged, with only a few gems being widely used while the rest remain stacked in inventories. To address this, we are introducing a new system that allows players to upgrade their stored Legendary Gems into higher-tier gems. By using six Legendary Gems of the same type and a special material called “Crest of Stars,” which can be obtained from the Nightmare of the Abyss, you can craft a “Mythic Gem.” These Mythic Gems are different in that they can possess two stats, allowing for greater flexibility in your builds. Further details will be made available in the upcoming patch notes. 7. Exciting 1st Anniversary Events & Special Rewards Await! Various events and exclusive rewards to celebrate ASTRA: Knights of Veda’s First Anniversary, with some of them being limited to these events, so please look forward to them! To give you a small teaser – if you log-in for fourteen days, you will be able to receive a Mascot featuring the companion that has always followed you during the story! Additionally, special anniversary items, including a “Mark of Sanctity" and “Pristine Wings” can be obtained exclusively for the occasion. There’s still some time left before the First Anniversary Update, and until then, we will continue to add as much enjoyable content as possible. We will also be sharing future update plans as quickly as possible. To provide more timely updates, we are launching a new segment in our official community called "Dev Team Peek", where our youngest planning team member will share content updates and improvements every two weeks, along with gathering player feedback. Our update roadmap includes amazing new Knights of Veda, an expanded story, new content, and major overhauls to existing features, so please stay tuned! Once again, we sincerely thank you for your continued support. We will do our best to meet the expectations of our Masters of the Book. Thank You. To express our gratitude to everyone celebrating our First Anniversary with us, we have prepared this coupon containing Steps of the Journey x10, Crystal of Destiny x10, and Gold x300,000. ■ Coupon Code - DIRECTOR1YEAR ■ Coupon Details - Rewards will be sent by mail if the coupon was registered during the Coupon Redemption Period. 👉 Go to the Coupon Registration Page ■ Coupon Redemption Period - March 14, 2025 ~ April 30, 2025 02:59 PM (UTC) - March 14, 2025 ~ April 30, 2025 07:59 AM (PDT) * The Coupon Code can only be used once per account. ※ The information stated was provided to help our Masters of the Book understand our upcoming content schedule. More precise details will be given regarding content names and specifics through the patch notes.
25.03.13
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Development Team’s Responses to Your 01/23 Update Comments and Questions
Masters of the Book, This is Kim Young-mo, the director of ASTRA: Knights of Veda. The development team is here to answer the feedback and questions you, our Masters of the Book, have shared. 1. One of the announced upcoming features is the Mythic Promotion from 5★ to 6★, will the requirements to do so be the same as with those from 4★ to 5★? As we have mentioned, instead of relying on the Call of the Stars feature for Mythic Promotion, our plans have it involve a dedicated quest where you would need to conduct missions on certain content and the collection of quest items from the Abyss. 2. One of the other things mentioned during the broadcast was a “Hero Balance Patch,” would the adjustments be made through Mythic Promotion? Could you share more details about it? Our goal with the adjustments to each Knight’s Mythic Promotion is to not just enhance their base stats but to also strengthen their “uniqueness” within the roster of Knights. For example, with a 6★ Xanthia, Boss Monsters will now also be affected by the gravitational pull of her Signature Skill, making her more desirable to use on PvE content like Nightmare of the Abyss. A couple of Knights underperforming on their respective roles will also be adjusted, alongside the Knights on our Standard 5★ roster, on the 02/27 Update. 3. I missed a couple of Mascots! Will it ever be possible to obtain any of them through reruns or sales? Starting on the 12/27 Update, the Mascot “Treasure Keeper” will be available for purchase in the Guild Shop. The rest of the Mascots, will be brought back through any of the stores or through in-game events. If you have missed out on any of the Mascots, rest assured that they will be made available again eventually. 4. Although matchmaking has been added to Nightmare of the Abyss, making Co-Op play easier, the content’s actual difficulty remains very high. While this is as expected, the difficulty gap between modes of play shouldn't be significant. Nightmare of the Abyss is a content designed for end-game item farming. From my own experience, I initially struggled at Abyssal Levels 4 and 5 when attempting to play Solo with Aslan, Bikki, Violet, and Anais. However, after a few runs and gradually equipping and upgrading the Goddess Armor I was able to obtain, I was eventually able to clear up to Stage 20. However, we understand that Goddess’ Armor, and by extension Nightmare of the Abyss, plays a crucial role in the item progression system of the game. Rest assured that we will seriously discuss any potential adjustments to the contents’ difficulty. 5. Amor has been dominant in PvP since her release – even winning 1v4 battles. As a Tank, she is very durable, but her strength creates an imbalance with other Knights in similar roles. Are there any plans for adjustments? The effects of Amor’s Signature Skill allows her to counter burst damage from her opponents, especially in PvP. However, this advantage wears off when battling with opponents who rely on doing fast, constant, but low damage attacks. Her Signature Skill’s effects also do not apply on DoT Damage. Since Amor is a newly released Knight, we’re still monitoring her performance on both PvE and PvP and will do adjustments if necessary. 6. Relic Farming is becoming a bit tedious, what with the amount of Relics that needs to be check then manually enhancing them to check their sub-stats. Are there any plans to improve the convenience of Relic Farming? We have been discussing ways to allow users to filter and farm Relic Options/Stats. However, due to the vast variety of sub-stats, slots, and values to consider, finding a solution without any unintended side effects is taking more time than usual. However, on the 02/27 Update we will introduce a new QoL feature that allows relics to be upgraded through one-click enhancement at each growth stage. 7. Aslan is no longer available, but his strength means that he is still essential in newly introduced content. Are there any plans to bring back the Season 2 Knights of Veda? Season 2 Reruns will be done sequentially. Case in point, on the 02/27 Update, Aslan will be the first Season 2 Knight of Veda to return. 8. When Promoting Yanko from 4★ to 5★, his Skill Cooldown effect and stats seem to have disappeared. Why was this changed without prior notice? Yanko’s Skill Cooldown Reduction effect is actually obtained from achieving Fate Level 7. However, due to a UI issue, this effect was not shown in the description. On the 02/27 Update, we will fix this issue so that the correct values are displayed properly. 9. After promoting a Knight from 4★ to 5★, the number of Abyss of the Stars fragments obtained from Call of the Stars (or duplicates) seems to have decreased. It feels like a loss despite the promotion. Why is this happening? This is a reasonable concern following the implementation of the 4★ to 5★ Promotion system. The amount of Abyss of the Stars fragments given summoning duplicates of a Knight of Veda follow these rules: - If the Knight in questions’ Fate level is not yet maxed out, the Knight of Veda is obtained alongside Abyss of the Stars x2. - If the Knight in questions’ Fate level has already been maxed out, you will obtain Abyss of the Stars x5. Before the 01/23 Update, any 4★ Knight of Veda with maxed out Fate levels have reached the end of progression, and so give out Abyss of the Stars x5 per duplicate summon. However, since further Fate levels are available to a 4★ Knight after being promoted to 5★, each duplicate summon now only gives Abyss of the Stars x2. Once a Knight reaches Fate Level 7 as 5★, their Fates are already maxed out and so for every subsequent duplicate summon, you will now receive Abyss of the Stars x5. While it may feel like you are receiving fewer Abyss of the Stars per duplicate summon, please consider that a promoted Knight with higher Fate levels has more potential and usability. 10. Aslan is no longer available, but his strength means that he is still essential in newly introduced content. Are there any plans to bring back the Season 2 Knights of Veda? Overflowing Power of the Stars is a mechanic that affects performance but is unrelated to Hero upgrades outside of the Overload Charge stat. To prevent excessive reliance on this mechanic for competitive content, we have restricted its usage there. However, rest assured that we will continue allowing its use on PvE Content. In addition to answering these questions, we also have an announcement regarding Mythic Promotion: During our previous Director’s Live Broadcast, we mentioned that Mythic Promotion would be added to the game on the 02/27 Update. However, we have decided to postpone it to the 03/27 Update to align it with the 1st Anniversary update. Releasing Mythic Promotion just a month after 4★ Promotion might feel overwhelming rather than enjoyable. We wanted to give players enough time to experiment with different hero combinations before introducing another major upgrade. For the 1st Anniversary Update, in addition to Mythic Promotion, we are preparing White Hell, a 1st Anniversary Special Dungeon, and new Guild content, among other exciting features and events. We will do our best to meet the expectations of our Masters of the Book. ※ The information stated was provided to help our Masters of the Book understand our upcoming content schedule. More precise details will be given regarding content names and specifics through the patch notes. Thank you.
25.02.10
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Development Team’s Responses to Your 12/26 Update Comments and Questions
Masters of the Book, This is Kim Young-mo, the director of ASTRA: Knights of Veda. The development team is here to answer the feedback and questions you, our Masters of the Book, have shared. 1. The drop rates for Goddess’s Armor seem to be very low. Since there are no features like Sweep on Nightmares of the Abyss, it feels harder to farm them, are there any plans to adjust the drop rates? We understand the frustration with the drop rates. There are currently plans to make adjustments to the higher Abyssal Levels of the Nightmare of the Abyss with the February 2025 update. After the update, we’ll carefully review the data and adjust the difficulty and drop rates accordingly. Additionally, the Nightmare of the Abyss is a content that requires consistent challenges to complete the Goddess’s Armor you wish for your Knights of Veda. Since Goddess’s Armor has fixed sub-stats, once you fully refine and upgrade it, you will only need more of it to build your other Knights if you so wish. 2. I mostly play solo and want to do so still. However, I’m forced to use Co-Op when playing Nightmare of the Abyss, which is inconvenient since parties can only be made by directly inviting other players. Is it possible for a lobby system to be added to the game where you can openly recruit players to create a party? Due to the Nightmare of Abyss’ difficulty level, many Masters of the Book feel the need to create parties to tackle the content together, lowering the difficulty as a result. Adding a lobby system to the game corresponds to a big investment of development time and resources and would potentially make the game more bloated in terms of systems. Additionally, there could be issues when there are no players available, so we plan to introduce a similar Quick Matchmaking system. This will allow players to set the Abyssal Level they want to tackle and quickly match with users who wish to party up. Rest assured that we will prioritize the addition of this feature and then consider updates to it afterwards. 3. Currently, Anais is performing well for a newly-released Knight of Veda. However, the Wound Recovery part of her kit is lacking. Are there any plans for buffs of any kind? Anais’ Kit was made with having her the best Healer knight in terms of damage and buffs applied in mind, in addition to having the Wound Recovery mechanic. Due to this, she has quickly become a necessary part of any team when tackling Celestial Trials and Nightmare of the Abyss. However it would seem that this part of her kit is found to be lacking contrary to expectations, of which we would like to apologize for. Buffing the Wound Recovery part of her kit could be risky, however we’ll continue to keep an eye on the situation and make adjustments after careful consideration and review. 4. Many recently introduced content include a time-limit rule, which I feel limits the players in terms of build diversity by making them be simple DPS checks. Are there any discussions regarding this, specifically if more new content will include this rule? Will the upcoming World Boss also have it? Time-limits are used in content where it matches the gameplay goal, which in the case of Nightmare of the Abyss, is a key element. Teaming up with other users allows them to clear the content faster, allowing for better efficiency in farming Goddess’s Armor and the upgrade materials for it. As for the World Boss content, it does include a time-limit, but it is used differently from current implementations. In this content, the boss becomes more ferocious and deals more damage as its health decreases. Ranking is then based on how much damage has been dealt by each user within a limited time. This means that you will also need to focus on your Knights’ survivability alongside their attack power if you wish to rank high in this content. However, as the time-limit rule is dependent on the gameplay goals for the content, we’re considering content without this rule in place and hopefully introduce them to you as soon as possible, so please look forward to it. 5. Since the introduction of Goddess’s Armor, PvP Matches have suddenly become longer. Are there any plans to adjust the effects of the Goddess’s Armor based on if the content is PvP or PvE? We’ve received numerous feedback regarding this and are looking to make adjustments to the equipment for PvP-related content to realize our aim of PvP matches not being too long or too short. 6. Are there any plans to allow “Hero’s Shoes” to be usable on Nightmare of the Abyss? It would make the more tedious parts of content, specifically the farming, much more manageable. We completely understand your feedback and are making adjustments to ease the frustration. Alongside the upcoming Quick Matchmaking feature, we’re actively considering allowing the use of Hero’s Shoes on Nightmare of the Abyss. We will inform you as soon as possible once we have finalized the details and would like to ask for your understanding and patience as we do so. 7. We’ve already cleared Floor 50 of Celestial Trials, when will the additional floors be released? Floors 51~60 of Celestial Trials will be added to the game on the 1/23 Update alongside an update to the lower floors to reduce their difficulty.. ※ The information stated was provided to help our Masters of the Book understand our upcoming content schedule. More precise details will be given regarding content names and specifics through the patch notes. Thank you.
25.01.14
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Summary of the Director’s Live Broadcast and Q&A
Masters of the Book, I am Kim Young-mo, the director of ASTRA: Knights of Veda. We have recently conducted a Live Broadcast where we were able to have an honest conversation with our Korean Masters of the Book. Unfortunately, due to circumstances, I was unable to meet and address you, our Global Masters of the Book, who have always shown their unwavering love. I would like to express my deepest apologies for this. Due to this, we would also like to share with our Global Users the content revealed and the questions answered during the broadcast, even if it’s in writing. Through this live broadcast, the development team had the valuable opportunity to hear various opinions that we had not considered before. As the Director, I cannot make all the decisions on my own, so we’ve arranged to review and discuss the points you shared with the development team. We will provide clear responses on what can be answered and give specific details regarding the update schedule. ■ ASTRA: Knights of Veda Update Roadmap ■ Director’s Live Broadcast Q&A | Call of the Stars Q. Since the 11/28 update, the Pickup All-Out event has disappeared. Does this mean that the event will never come back? A. Starting from the 12/26 update, the Pickup All-Out event will now be available permanently and in addition, will include Rhynara. This means all of the previously released characters can now be summoned once again. Q. The Aslan Pickup Hero Event doesn’t take advantage of the Pick-Up Draw system. Does this mean future Knights of Veda releases will also exclude the feature? If so, will there be any compensation for users who paid to take advantage of it? A. As stated, the Pickup All-Out event that will be made permanent (and now also includes Rhynara) will feature the “Pick-Up Draw” system. Additionally, the bonus system, where you can obtain a Knight of Veda from the permanent Pick-Up event after 300 summons, will also return. Q. Are there any plans to add Knights of Veda to the “Fallen Wing of Veda” Call of the Stars? A. Adding Knights of Veda to the permanent “Fallen Wing of Veda” Call of the Stars may make them more difficult to obtain. For now, we plan to retain the current roster of Knights available in “Fallen Wing of Veda.” However, we aim to make Season 1 Pickup Knights of Veda easier to acquire and introduce increased rates in “Fallen Wing of Veda.” More details will be shared once finalized. Q. Since the “Pickup All-Out” event will be made permanent, does this also mean the corresponding Halo and El Cid events will come back and be made permanent? A. That is correct. Both the Halo and El Cid events will come back. Q. Are there any plans to buff the Exclusive Weapons that can be obtained from “Fallen Wing of Veda?” A. We do have plans to buff the permanent Exclusive Weapons. However, there may be users who are dissatisfied with the improvements made versus the original stats. Therefore, we are preparing a system that allows players to choose between the original and new stats. We will share more details and the update schedule once it's finalized. | Knights of Veda Q. For Fire-attribute Knights, it’s only Edward that fills the DPS role. Anais is being introduced as another Fire-attribute Knight but she’s in the Healer role and that’s disappointing. Are there any plans to remedy this? A. Although Anais is a healer, she is also a great damage dealer. She has a unique "Wound Healing" ability that other Healers don't have, allowing her to keep the party alive in content like the Celestial Trials, where the difficulty increases fast. Q. Bikki’s performance is overwhelming in all content, and I am concerned about balance. Are there any plans for adjustments? A. There are currently no plans to nerf Bikki. However, we plan to add other Knights of Veda who can provide buffs and perform on the same level as Bikki does in different content. Our goal is to ensure that all Knights are useful in various content, so we ask for your patience as we continue to improve the game. Q. Can you tell us about any 4★ Knights of Veda that we can look forward to in Legendary Promotion? A. While all 4★ Knights of Veda will get improved in one way or the other, we would like our Masters of the Book to take a closer look at Leon, Yanko, Rani, and Orlik, all of whom have significant roles in the story. We also have plans to buff some 5★ Knights of Veda, ensuring that all of them are viable and useful across the game. Q. Aurora’s Fate Level 7 effect doesn’t expand the range but only does direct damage. Is there a plan to improve this? A. We are aware of this issue and are planning to make improvements. Not only for Aurora but for all underperforming knights, we are considering overall buffs. Q. Will there be any plans to release more Dual-Attribute Knights of Veda A. For the 1st Anniversary update, we plan to release "White Hell," the first Dual-Attribute dealer with Lightning and Light attributes. Q. Aslan has a high fixed damage output. Are there any plans to release a character that can counter this? A. The fixed damage cap is not particularly high, and as stats increase, Aslan’s value will naturally decrease. We plan to consider buffs when the time comes. Q. There seems to be an issue with Aslan’s stamina. A. We’ve identified an error where Stamina-based additional damage from Aslan’s Signature Skill ”Deadly Leap and Blow” was not applied when switching to another character after the shockwave was triggered. This issue does not occur in Squad Battles, and we plan to fix it in the 12/26 update. Q. Are there plans to release a non-elemental Knights of Veda? A. Non-elemental characters would likely become all-purpose characters, so we currently do not plan to release one. Q. I’m curious why the focused Knight deals more damage during Training Ground Squad Battles. A. The difference in damage comes from the AI used by the focused Knight compared to the other Knights in the party. The focused Knight uses a standard AI, while the others use the Bot AI, which is the same AI used in Arena, which has a delay when using skills to ensure an appropriate level of difficulty is maintained. This delay is the cause of the difference in damage output. However, in the 12/26 Update, we have adjusted this so that the AI used in the Training Grounds will now be the same for all Knights, eliminating any discrepancies in damage. | Content Q. Are there any plans to introduce multiplayer content such as Guild Wars and Co-Op Boss Battles? A. With the 12/26 Update, we will be introducing a new content called “Nightmare of the Abyss.” While this content can be cleared solo, it includes mechanics that encourage users to party with other users to lower the difficulty. Q. As F2P users tend to grind and farm for resources more, they tend to feel like chores after a certain period. To remedy this, I feel like more RPG elements being added to the game would be great. A. We have been preparing and carefully considering new content. We hope that the "Nightmare of the Abyss" content, which will be introduced in the 12/26 Update, will quench this thirst for new content. Q. The Celestial Trials gamemode is too difficult. A. Celestial Trials Floors were designed to avoid feeling repetitive. However, for content like the Celestial Trials and Portrait of Thierry, we plan to adjust the difficulty of the early floors each time new ones are added. Q. Portrait of Thierry’s playtime is too long, and the difficulty for Floors 30 and above are too high, are there any plans to adjust these? A. In an update that will be released in January, we plan to expand the number of floors and adjust the difficulty. In addition, by equipping the new "Goddess's Armor," which can be obtained from the new "Nightmare of the Abyss" content, you can improve your survivability and make it easier to clear Floors. We also plan to lower the difficulty of the lower floors in the 12/26 update to allow more players to clear it. Q. The drop rate of Mythic Accessories on Portrait of Thierry seems to be very low. A. In the 12/26 Update, the drop rate for Mythic Accessories will be increased from 10% to 15%. Additionally, we will be adding a sweep function to Portrait of Thierry, making it easier to obtain Mythic Accessories. Q. Nec and Orlik have been dominating Battlefield of the War Gods for some time now. Are there any plans to address this? A. Since there are players who have invested in growing Nec and Orlik specifically for the "Battlefield of the War Gods" content, we do not plan to make immediate changes. As with how various metas have changed in that content, we expect a new meta to emerge that will supersede the current one in the future. Instead of artificially controlling the current meta, we aim to create new metas where different character combinations can overcome the current one. | Items Q. There are too many currencies which increases the barrier to entry. Are there any plans to add new progression systems, and thus currency? A. We acknowledge that the amount of currency required for improving your Knights of Veda can feel frustrating, and to alleviate this, we are introducing the "Sweep System" for each piece of content to reduce the difficulty of acquiring resources for enhancement. Although this is not part of the roadmap yet, we are preparing a system that will automatically repeat and progress dungeons, and we aim to let you know about it before the first anniversary of the game. Q. I’m running out of Adventurer’s Shoes and would like to see more sources for Gold and Starstones. A. We are continuously increasing the rewards given through events, but we understand that it may still feel insufficient for active players. We are monitoring this situation and will keep making improvements to ensure players can enjoy all of the content without inconvenience. However, regarding Adventurer’s Shoes, increasing their acquisition quantity could impact overall playtime and character growth, so we ask for your understanding as we must carefully consider any changes related to this system. Q. “Solvent of Prayer” is too expensive. A. Relics are a core part of the game and are an integral piece of beating the highest-level content, so changing an option on a relic holds significant value. Given that there are players who have already purchased these items, it's difficult to reduce the price immediately. However, we are considering ways to improve the situation and will explore potential solutions. | System Q. I would like a feature where I can choose to keep the old stats when Enchanting an item. A. Thank you for your suggestion. We will be implementing this feature, using a system similar to the Relic Bloom system in the 1/23 Update. | Others Q. How often will new maps and additions to the main story be released? A. The Main Story for Season 2 will be expanded after approximately three more updates. The storyline and overall content have already been decided, and we are currently working on finalizing it. Rest assured that we will bring more exciting story updates to you, just as you expect. Q. The time between updates feels too long, and the announcements are made too close to the release of said content. A. Since we operate globally, preparing official announcements may take a significant amount of time. As a result, it’s difficult to expedite this process. However, we plan to improve communication by using all available official channels to provide more frequent updates. Q. I miss the darker tone of Season 1’s Art Style, are there any plans to return to or improve upon it? A. We are doing our best to match the art style from Season 1 and are working hard to bring the original aesthetic back. However, instead of reworking already released characters, we plan to address this through costumes or skins. Q. Are there any plans to add a feature to replay the story segments or at the very least upload them to YouTube for future viewing? A. There is already a system in the game that allows you to rewatch story cutscenes via the Journal or the Collection menu. However, we realize that cutscenes alone may not fully convey the story, so we are considering other ways to release the entire story for easier access. Q. Are there any plans for collaborations? A. We are currently considering collaborations with titles that align well with ASTRA: Knights of Veda’s theme and aesthetic. Our focus is not just on popular titles, but rather on ones that can generate synergy with the game and bring new experiences to our players. We apologize for not being able to announce collaborations in advance, but rest assured that once details are finalized, we will inform you as soon as possible. Q. As updates continue, I feel the game’s performance is worsening and that optimization is not being done. Will there be plans to improve this? A. We continuously strive to improve optimization with every update, but it’s a challenging process. We are dedicated to creating an environment where players can enjoy the game with smooth and stable gameplay. We hope for your patience as we work towards this goal. Q. The rewards for Synchronizing with your Knights of Veda feel too low. I hope this will be improved. A. We recognize the importance of rewards for reaching higher Sync levels. We agree that the rewards have not been sufficient compared to the difficulty of reaching those levels. Therefore, in the 1/23 Update, we plan to improve this by offering "Crystals of Fate" as rewards for certain Synchronization levels. Q. How can I purchase the Tunic again? A. Tunics from previous seasons are available for sale through the Arena Shop. However, to maintain fairness for players who earned the Tunic through active participation in the Arena, it is only sold after three (3) seasons have passed. We hope that the answers provided are satisfactory to all of our Masters of the Book. In addition to the official announcement notices, we will also be engaging more with the community to address all of your feedback. We will continue to listen and strive to make the game more enjoyable for everyone. Thank you.
24.12.23
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